Jennifer
Embree

UX/UI Designer & Product Strategist

Skills

Design Tools

  • Figma
  • Adobe Illustrator
  • Photoshop
  • InDesign
  • After Effects

UX / Product

  • User research
  • Journey mapping
  • Wireframing
  • Prototyping
  • Usability testing

Front-End

  • HTML
  • CSS
  • Claude Code

Product Strategy

  • Design thinking
  • Product roadmaps
  • Stakeholder collaboration
  • Design systems

Continuing Education

Master Figma from 0 to 100

Domestika

Introduction to UX Design

Domestika

Copy and Stylistic Editing

Ryerson University

Experience

Graphic Designer

Nimbus Publishing

Halifax, NS · September 2009–July 2025

  • Designed and illustrated over 30 books annually using Adobe InDesign, Photoshop, and Illustrator.
  • Managed projects end-to-end: photo ordering, illustrator collaboration, shoot coordination, and design refinement with authors and editors.
  • Sourced assets and ensured proper copyright clearance and permissions for all project materials.

Freelance Graphic Designer

Various Clients

Maritimes and Ontario · 2007–2025

  • Posters, logos, websites, and brand collateral for small businesses and organisations across the region

Dog Trainer & Instructor

Happy Hooligans K9 Training

Atlantic Canada · 2015–Ongoing

  • Delivered agility, hoopers, and motivational training classes, workshops, and fun-matches.
  • Managed online presence and advertising; offered online classes during the pandemic.
  • Served four years as Regional Director for Nova Scotia and Newfoundland and Labrador on the Agility Association of Canada board.

Production Manager & Arts/Lit Editor

The Argosy

Sackville, NB · 2002–2005

  • Advanced from Layout Editor to Production Manager within one year; designed and produced the weekly student newspaper.
  • Transitioned to Arts and Literature Editor, writing and editing arts coverage.

Education

User Experience Design Certificate

Emily Carr University of Art + Design

Vancouver, BC · September 2025–April 2026

  • Completed coursework in user research, interaction design, animation, information architecture, prototyping, and usability testing.
  • CuePo (capstone): End-to-end UX/UI design for a smart remote dog treat dispenser—user research, persona development, journey mapping, and a 19-screen Figma prototype; extended to include a physical hardware prototype of the dispensing mechanism.
  • Re.Frame: UX and brand design for a proposed art subscription service—persona research, information architecture, interactive multi-screen prototype covering onboarding, plans, artist profiles, and checkout.

Diploma, Graphic Design

Nova Scotia Community College

Dartmouth, NS · September 2008–May 2009

  • Print, branding, web, and logo design; Adobe Illustrator, InDesign, and Photoshop

Bachelor of Arts, English

Mount Allison University

Sackville, NB · September 2001–May 2005

  • Minor: Classics